WebMar 15, 2024 · At. 3rd level, Scorching Ray deal 4d6 damage to a target and Flaming Sphere deal 3d6 damage for 3 turn (9d6 damage). Scorching Ray requires a ranged touch attack, so, even if you are 100% precise, and your targets fail only 50% of time against your Flame Sphere, it worth (4d6 vs. 4,5d6 damage) At. 11th level, you fire 3 ray with … WebSaving Throw: None. Spell Resistance: Yes. You blast your enemies with fiery rays. You may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum …
Solasta Wizard Build Guide - Shock Arcanist - Fextralife
WebSep 8, 2024 · When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. The sphere ignites flammable objects not being … WebMay 26, 2024 · Flaming sphere gets cast with an action, but THEN takes a bonus action to ram into something and deal damage, so it seems the Action of casting is over before the damage is even dealt. Sickening Radiance deals its damage at the start of a creatures turn, so it would be excluded from this damage bonus due to timing? iron wind marine inc
Why would I use Scorching Ray? - Role-playing Games …
WebThis means that if you pick fireball and gylth of warding you can get thunder, lighting, acid and so on fireball. If you pick dragon's breath and scorching ray you can choose whatever elemental damage you want for it. What other cool or powerful combos do you have? What never used spell becomes powerful in the hands of the scribe wizard? 9 WebCloud of Daggers is an underestimated spell. For those of you who don't know it, it's a 2nd level concentration spell that, as the name implies, lets you create a cloud of daggers in a 5' cube for 1 minute. When a creature enters the cloud for the first time on a turn or when it starts its turn within the cloud, it takes 4d4 points of slashing ... WebScorching Ray You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. iron wind metals battletech miniatures